void runApp(Widget app) / StatelessWidget
We can think of widgets as Lego blocks.

Official widgets / Community widgets
There are official widgets such as animation and input. There are also widgets created by the community.
Creating a widget is, after all, creating a class.
import 'package:flutter/material.dart';
void main() {
runApp(App());
}
class App extends StatelessWidget{
}
StatelessWidget
root widget
build()
import 'package:flutter/material.dart';
void main() {
runApp(App());
}
class App extends StatelessWidget{
@override
Widget build(BuildContext context) {
return MaterialApp(
home:Scaffold(
body: Text('Hello world!')),
);
}
}
What we need to do here is to return a widget called MaterialApp(Google) or a widget called CupertinoApp(Apple).